
A vehicle controlled by such bot can move around the map, auto-aim, and shoot at a tracked target, switch between several targets, and sometimes even hide from the enemy. A "smart" bot imitates pretty accurately the movements of a player. The actions of such bots are very similar to the actions of real humans. However, bots take this enjoyment away from our players because a bot program can neither collaborate, nor communicate with human players.

Players join our online game expecting to enjoy playing, communicating, and collaborating with real humans while achieving the game’s objectives. Usually, bot users do not care about studying tactics or the mechanics of the game to play better and progress in the game fairly.īy using a computer algorithm instead of playing the game as it was meant to be played, bot users destroy the game experience for other players. People use bots to speed up their progress in the game while putting as little effort into it as possible (for example, to quickly get in-game resources such as currency or experience points).

Botting is any intentional or unintentional violation of the Game Rules using such botting software. That means it automatically follows a set of steps (an algorithm) that attempts to replicate the behavior of a human in a battle. A bot is a special program that imitates the actions of human players and plays instead of them in battles. Let's start with the definition of bots and botting. So, why does it exist on our servers nevertheless, and how does the administration deal with it? Read on to find out more. First things first, botting is not welcome in World of Tanks and is prohibited by the Game Rules. In this article, we'll tell you about botting software and practices.

